đŸŽĨRender Pipelines

Below displays what Unity render pipelines that REACH Explorer currently supports.

The SDK will automatically configure Unity so that the color space and rendering path is correct. This section is only for informational purposes.

Standard (Legacy) Render Pipeline is supported.

Supported Color Space

Supported Rendering Paths

For various reasons, only the "Forward" Rendering Path is supported. Any shaders and/or post processing FX that rely on Deferred rendering will not work.

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