🎥Render Pipelines
Below displays what Unity render pipelines that REACH Explorer currently supports.
Universal Render Pipeline is supported.
To use the Universal Render Pipeline, add the Render Pipeline API component somewhere in your scene.

Make sure
Set On Startis checked.Assign your URP
Render Pipeline Assetto theRender Pipelinefield in the inspector.
HDRP is not currently supported at the moment.
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