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    • 🎮Unity Engine SDK
      • ⚠️Limits
      • ⬇️How to Install the SDK
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      • ⬆️Upload a Space
      • ⬆️Upload a Prefab
      • ⬆️Upload an Avatar
      • 🤳AR Experiences
      • 👀Content Visibility
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          • Asset
            • Asset Meta Data
          • Meta Space
            • Meta Space Meta Data
          • Meta Prefab
            • Meta Prefab Meta Data
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  1. Metaverse Cloud Engine SDK
  2. Unity Engine SDK

Content Visibility

Here we describe how to get your content publicized, and what publicity levels we provide.

PreviousAR ExperiencesNextRender Pipelines

Last updated 1 year ago

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Currently, content publicity is a very manual process. However as we scale, this process will be streamlined.

Please use to request your assets to be Public.

Content changes (Build & Upload) will cause the visibility to be reset and you will have to request a visibility change again.

Visibility Level
Meta Space
Meta Prefab
Avatar

Private

  • Contributor-only access.

  • Not visible on listings.

  • Contributor-only access.

  • Not visible on listings.

  • Not visible by others in-game.

  • Contributor-only access.

  • Not visible on listings.

  • Not visible by others in-game.

Unlisted

  • Accessible to anyone.

  • Not visible on listings.

  • Not visible on listings.

  • Visible to others in select spaces.

  • Usable by anyone.

  • Only equippable by contributors.

  • Visible to others in-game.

  • Not visible on listings.

Public

  • Accessible to anyone.

  • Visible on selected listings.

  • Visible on listings.

  • Visible to others in select spaces.

  • Usable by anyone.

  • Equippable by anyone.

  • Visible to others in-game.

  • Visible on selected listings.

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